Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials Scene Management: Editor crashes while undoing creation of prefab variant when base asset is deleted XR: Fixed deadlock when using XR + URP + D3D11 with skipPresentToMainScreenĢD: Vertex can't be created after modifying Vertexes weight and when Sprite is from the. Video: "WindowsVideoMedia error 0xc00d36b4" error is thrown when loading a video with the VideoPlayer Shaders: Fixed a rare crash when upgrading shaders. This is a change to a 2021.2.0a4 change, not seen in any released version, and will not be mentioned in final notes. Package Manager: Fixed an issue where the method would result in a connection error despite using offlineMode = true. This has already been backported to older releases and will not be mentioned in final notes. MacOS: HDRP template renders mostly a black scene on MacOS MacOS: Fixed failing to resign binaries after Unity has signed them with error: "file not in an order that can be processed (code signature data out of place):". ![]() ![]() ![]() This is a change to a 2021.2.0a8 change, not seen in any released version, and will not be mentioned in final notes. IL2CPP: Fixed bug that could cause MSVC based compilers to fail on compiling precompiled headers when Unity is installed to a path with spaces. Release notes Known Issues in 2021.2.0a11
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